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| This
page contains all the research papers which have been written as some
part of the Tinmith project or in our work with mobile outdoor augmented
reality. They are downloadable as PDF files. Please visit Wayne Piekarski's
publication
page for a complete list of publications which may not be listed
here. |
| selected publications |
|
I have selected the following papers in this section
(also referenced fully below) as our best summaries of the contributions
we have made in the area of mobile outdoor augmented reality:
| Type |
Reference |
| Paper
AUIC05 |
Smith, R., Piekarski, W., and Wigley, G. Hand
Tracking For Low Powered Mobile AR User Interfaces. In 6th Australasian
User Interface Conference, Newcastle, NSW, Jan 2005. |
| Poster
ISMAR04 |
Piekarski, W., Smith, R., and Thomas, B. H.
Designing Backpacks for High Fidelity Mobile Outdoor Augmented
Reality. In 3rd Int'l Symposium on Mixed and Augmented Reality,
Arlington, Va, Oct 2004. |
| Paper
ISMAR04 |
Piekarski, W. and Thomas, B. H. Augmented
Reality Working Planes: A Foundation for Action and Construction
at a Distance. In 3rd Int'l Symposium on Mixed and Augmented
Reality, Arlington, Va, Oct 2004. |
| PhD
Thesis |
Piekarski, W. Interactive 3D Modelling In
Outdoor Augmented Reality Worlds. PhD Thesis, Adelaide, SA,
University of South Australia, 2004. |
| Paper
VR2004 |
Piekarski, W., Avery, B., Thomas, B. H., and
Malbezin, P. Integrated Head and Hand Tracking for Indoor and
Outdoor Augmented Reality. In IEEE Virtual Reality Conference,
Chicago, Il, Mar 2004. |
| Paper
ISMAR03 |
Piekarski, W. and Thomas, B. H. An Object-Oriented
Software Architecture for 3D Mixed Reality Applications. In
2nd Int'l Symposium on Mixed and Augmented Reality, Tokyo, Japan,
Oct 2003. |
| Paper
EGVE03 |
Piekarski, W. and Thomas, B. H. Interactive
Augmented Reality Techniques for Construction at a Distance
of 3D Geometry. In 7th Int'l Workshop on Immersive Projection
Technology / 9th Eurographics Workshop on Virtual Environments,
Zurich, Switzerland, May 2003. |
| Paper
ISWC01 |
Piekarski, W. and Thomas, B. H. Tinmith-Metro:
New Outdoor Techniques for Creating City Models with an Augmented
Reality Wearable Computer. In 5th Int'l Symposium on Wearable
Computers, pp 31-38, Zurich, Switzerland, Oct 2001. |
| Paper
ISWC00 |
Thomas, B., Close, B., Donoghue, J., Squires,
J., De Bondi, P., Morris, M., and Piekarski, W. ARQuake: An
Outdoor/Indoor Augmented Reality First Person Application. In
4th Int'l Symposium on Wearable Computers, pp 139-146, Atlanta,
Ga, Oct 2000. |
| Paper
IWAR99 |
Piekarski, W., Gunther, B., and Thomas, B.
Integrating Virtual and Augmented Realities in an Outdoor Application.
In 2nd Int'l Workshop on Augmented Reality, pp 45-54, San Francisco,
Ca, Oct 1999. |
| Type |
Reference |
| Paper
ISMAR03 |
Piekarski, W. and Thomas, B. H.
An Object-Oriented Software Architecture for 3D Mixed Reality
Applications. In 2nd Int'l Symposium on Mixed and Augmented
Reality, Tokyo, Japan, Oct 2003. |
| Paper
EGVE03 |
Piekarski, W. and Thomas, B. H.
Interactive Augmented Reality Techniques for Construction at
a Distance of 3D Geometry. In Immersive Projection Technology
/ Eurographics Virtual Environments, Zurich, Switzerland, May
2003. |
| Demo
I3D02 |
Piekarski, W. and Thomas, B. H.
Tinmith - A Mobile Outdoor Augmented Reality Modelling System
(Invited Demo). In Symposium on Interactive 3D Graphics, Monterey,
Ca, Apr 2003. |
| Paper
LINUX03 |
Piekarski, W. and Thomas, B. H.
ARQuake - Modifications and Hardware for Outdoor Augmented Reality
Gaming. In 4th Australian Linux Conference, Perth, Wa, Jan 2003. |
| Poster
ART02 |
Piekarski, W. and Thomas, B. H.
Using ARToolKit for 3D Hand Position Tracking in Mobile Outdoor
Environments. In 1st Int'l Augmented Reality Toolkit Workshop,
Darmstadt, Germany, Sep 2002. |
| Paper
AUIC02 |
Piekarski, W. and Thomas, B. H.
The Tinmith System - Demonstrating New Techniques for Mobile
Augmented Reality Modelling. In 3rd Australasian User Interfaces
Conference, Melbourne, Vic, Jan 2002. |
| Paper
ISWC01 |
Piekarski, W. and Thomas, B. H.
Tinmith-Metro: New Outdoor Techniques for Creating City Models
with an Augmented Reality Wearable Computer. In 5th Int'l Symposium
on Wearable Computers, pp 31-38, Zurich, Switzerland, Oct 2001. |
| Paper
LINUX01 |
Piekarski, W. and Thomas, B. H.
Tinmith - Augmented Reality With Wearable Computers Running
Linux. In 2nd Australian Linux Conference, Sydney, NSW, Jan
2001. |
| Paper
ISWC00 |
Thomas, B., Close, B., Donoghue,
J., Squires, J., De Bondi, P., Morris, M., and Piekarski, W.
ARQuake: An Outdoor/Indoor Augmented Reality First Person Application.
In 4th Int'l Symposium on Wearable Computers, pp 139-146, Atlanta,
Ga, Oct 2000. |
| Paper
IWAR99 |
Piekarski, W., Gunther, B., and
Thomas, B. Integrating Virtual and Augmented Realities in an
Outdoor Application. In 2nd Int'l Workshop on Augmented Reality,
pp 45-54, San Francisco, Ca, Oct 1999. |
|
| publications |
|
The paper archive can be viewed directly
(which may be slightly more up to date). Following is an up to date
list of all my publications with information:
| Type |
Reference |
| Paper
AUIC05 |
Smith, R., Piekarski, W., and Wigley, G. Hand
Tracking For Low Powered Mobile AR User Interfaces. In 6th Australasian
User Interface Conference, Newcastle, NSW, Jan 2005. |
| Paper
AUIC05 |
Avery, B., Thomas, B. H., Velikovsky, J.,
and Piekarski, W. Outdoor Augmented Reality Gaming on Five Dollars
a Day. In 6th Australasian User Interface Conference, Newcastle,
NSW, Jan 2005. |
| Poster
ISMAR04 |
Piekarski, W., Smith, R., and Thomas, B. H.
Designing Backpacks for High Fidelity Mobile Outdoor Augmented
Reality. In 3rd Int'l Symposium on Mixed and Augmented Reality,
Arlington, Va, Oct 2004. |
| Paper
ISMAR04 |
Piekarski, W. and Thomas, B. H. Augmented
Reality Working Planes: A Foundation for Action and Construction
at a Distance. In 3rd Int'l Symposium on Mixed and Augmented
Reality, Arlington, Va, Oct 2004. |
| Poster
ISWC04 |
Piekarski, W., Smith, R., Wigley, G., Thomas,
B., and Kearney, D. Mobile Hand Tracking Using FPGAs for Low
Powered Augmented Reality. In 8th Int'l Symposium on Wearable
Computers, Arlington, Va, Oct 2004. |
| PhD
Thesis |
Piekarski, W. Interactive 3D Modelling In
Outdoor Augmented Reality Worlds. PhD Thesis, Adelaide, SA,
University of South Australia, 2004. |
| Paper
VR2004 |
Piekarski, W., Avery, B., Thomas, B. H., and
Malbezin, P. Integrated Head and Hand Tracking for Indoor and
Outdoor Augmented Reality. In IEEE Virtual Reality Conference,
Chicago, Il, Mar 2004. |
| Paper
LINUX04 |
Piekarski, W. Hacking Your Own Virtual Reality
For Fun And Profit. In 5th Australian Linux Conference, Adelaide,
SA, Jan 2004. |
| Journal HCI02 |
Thomas, B. H., Quirchmayr, G., and Piekarski,
W. Through Walls Communication for Medical Emergency Services.
International Journal of Human Computer Interaction, Vol. 16,
No. 3, 2003. |
| Paper
STARS03 |
Piekarski, W. and Thomas, B. H. Software Architectures
for the Development of Interactive Augmented Reality Modelling
Applications. In Int'l Workshop on Software Technology for Augmented
Reality Systems, Tokyo, Japan, Oct 2003. |
| Demo
ISMAR03 |
Piekarski, W. and Thomas, B. H. Tinmith -
Mobile Outdoor Augmented Reality Modelling Demonstration. In
2nd Int'l Symposium on Mixed and Augmented Reality, Tokyo, Japan,
Oct 2003. |
| Paper
ISMAR03 |
Piekarski, W. and Thomas, B. H. An Object-Oriented
Software Architecture for 3D Mixed Reality Applications. In
2nd Int'l Symposium on Mixed and Augmented Reality, Tokyo, Japan,
Oct 2003. |
| Poster
ISMAR03 |
Piekarski, W., Avery, B., Thomas, B. H., and
Malbezin, P. Hybrid Indoor and Outdoor Tracking for Mobile 3D
Mixed Reality. In 2nd Int'l Symposium on Mixed and Augmented
Reality, Tokyo, Japan, Oct 2003. |
| Paper
HCI03 |
Piekarski, W. and Thomas, B. H. ThumbsUp:
Integrated Command and Pointer Interactions for Mobile Outdoor
Augmented Reality Systems. In HCI International, Crete, Greece,
June 2003. |
| Paper
EGVE03 |
Piekarski, W. and Thomas, B. H. Interactive
Augmented Reality Techniques for Construction at a Distance
of 3D Geometry. In 7th Int'l Workshop on Immersive Projection
Technology / 9th Eurographics Workshop on Virtual Environments,
Zurich, Switzerland, May 2003. |
| Demo
I3D02 |
Piekarski, W. and Thomas, B. H. Tinmith -
A Mobile Outdoor Augmented Reality Modelling System (Invited
Demo). In Symposium on Interactive 3D Graphics, Monterey, Ca,
Apr 2003. |
| Paper
LINUX03 |
Piekarski, W. and Thomas, B. H. ARQuake -
Modifications and Hardware for Outdoor Augmented Reality Gaming.
In 4th Australian Linux Conference, Perth, WA, Jan 2003. |
| Statement CAMP02 |
Thomas, B. H. and Piekarski, W. Making Augmented
Reality Outdoor Games: Why Is It Hard? In Production Process
of 3D Computer Graphics Applications - Structures, Roles, and
Tools (SIGGRAPH Campfire), Snowbird, Ut, 2002. |
| Journal
VRRDA02 |
Thomas, B. H. and Piekarski, W. Glove Based
User Interaction Techniques for Augmented Reality in an Outdoor
Environment. Virtual Reality: Research, Development, and Applications,
Vol. 6, No. 3, 2002. |
| Journal
PUC02 |
Thomas, B. H., Close, B., Donoghue, J., Squires,
J., De Bondi, P., and Piekarski, W. First Person Indoor/Outdoor
Augmented Reality Application: ARQuake. Personal and Ubiquitous
Computing, Vol. 6, No. 2, 2002. |
| Paper
IWEC02 |
Thomas, B. H., Krul, N., Close, B., and Piekarski,
W. Usability and Playability Issues for ARQuake. In 1st Int'l
Workshop on Entertainment Computing, Tokyo, Japan, May 2002. |
| Poster
ISMAR02 |
Piekarski, W. and Thomas, B. H. Bread Crumbs:
A Technique for Modelling Large Outdoor Ground Features. In
Int'l Symposium on Mixed and Augmented Reality, Darmstadt, Germany,
Oct 2002. |
| Poster
ART02 |
Piekarski, W. and Thomas, B. H. Using ARToolKit
for 3D Hand Position Tracking in Mobile Outdoor Environments.
In 1st Int'l Augmented Reality Toolkit Workshop, Darmstadt,
Germany, Sep 2002. |
| Poster
VR02 |
Piekarski, W. and Thomas, B. H. Tinmith-Hand:
Unified User Interface Technology for Mobile Outdoor Augmented
Reality and Indoor Virtual Reality. In IEEE Virtual Reality
Conference, Orlando, Fl, Mar 2002. |
| Journal
ACM02 |
Piekarski, W. and Thomas, B. H. ARQuake: The
Outdoor Augmented Reality Gaming System. ACM Communications,
Vol. 45, No. 1, pp 36-38, 2002. |
| Paper
AUIC02 |
Piekarski, W. and Thomas, B. H. The Tinmith
System - Demonstrating New Techniques for Mobile Augmented Reality
Modelling. In 3rd Australasian User Interfaces Conference, Melbourne,
Vic, Jan 2002. |
| Report
TR-VR02 |
Piekarski, W. and Thomas, B. H. Unifying Augmented
Reality and Virtual Reality User Interfaces. Technical Report,
University of South Australia, Adelaide, SA, Jan 2002 |
| Report
TR-ARCH02 |
Piekarski, W. and Thomas, B. H. Tinmith-evo5
- A Software Architecture for Supporting Research Into Outdoor
Augmented Reality Environments. Technical Report, University
of South Australia, Adelaide, SA, Report No. CIS-02-001, Jan
2002 |
| Poster
ART02 |
Malbezin, P., Piekarski, W., and Thomas, B.
H. Measuring ARToolKit Accuracy in Long Distance Tracking Experiments.
In 1st Int'l Augmented Reality Toolkit Workshop, Darmstadt,
Germany, Sep 2002. |
| Poster
ISAR01 |
Piekarski, W. and Thomas, B. H. Tinmith-evo5
- An Architecture for Supporting Mobile Augmented Reality Environments.
In 2nd Int'l Symposium on Augmented Reality, pp 177-178, New
York, NY, Oct 2001. |
| Paper
ISWC01 |
Piekarski, W. and Thomas, B. H. Tinmith-Metro:
New Outdoor Techniques for Creating City Models with an Augmented
Reality Wearable Computer. In 5th Int'l Symposium on Wearable
Computers, pp 31-38, Zurich, Switzerland, Oct 2001. |
| Paper
LINUX01 |
Piekarski, W. and Thomas, B. H. Tinmith -
Augmented Reality With Wearable Computers Running Linux. In
2nd Australian Linux Conference, Sydney, NSW, Jan 2001. |
| Paper
ISWC00 |
Thomas, B., Close, B., Donoghue, J., Squires,
J., De Bondi, P., Morris, M., and Piekarski, W. ARQuake: An
Outdoor/Indoor Augmented Reality First Person Application. In
4th Int'l Symposium on Wearable Computers, pp 139-146, Atlanta,
Ga, Oct 2000. |
| Paper
DCNET99 |
Thomas, B., Piekarski, W., and Gunther, B.
Using Augmented Reality to Visualise Architecture Designs in
an Outdoor Environment. In Design Computing on the Net - http://www.arch.usyd.edu.au/kcdc/conferences/dcnet99,
Sydney, NSW, Nov 1999. |
| Paper
IWAR99 |
Piekarski, W., Gunther, B., and Thomas, B.
Integrating Virtual and Augmented Realities in an Outdoor Application.
In 2nd Int'l Workshop on Augmented Reality, pp 45-54, San Francisco,
Ca, Oct 1999. |
| Paper
KES99 |
Piekarski, W., Thomas, B., Hepworth, D., Gunther,
B., and Demczuk, V. An Architecture for Outdoor Wearable Computers
to Support Augmented Reality and Multimedia Applications. In
3rd Int'l Conference on Knowledge-Based Intelligent Information
Engineering Systems, pp 70-73, Adelaide, SA, Aug 1999. |
| Paper
ACSC99 |
Piekarski, W., Hepworth, D., Demczuk, V.,
Thomas, B., and Gunther, B. A Mobile Augmented Reality User
Interface for Terrestrial Navigation. In 22nd Australasian Computer
Science Conference, pp 122-133, Auckland, NZ, Jan 1999. |
| Poster
ISWC98 |
Thomas, B. H., Demczuk, V., Piekarski, W.,
Hepworth, D., and Gunther, B. A Wearable Computer System With
Augmented Reality to Support Terrestrial Navigation. In 2nd
Int'l Symposium on Wearable Computers, pp 168-171, Pittsburg,
Pa, Oct 1998. |
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user performing 3D modelling task outdoors using wireless gloves and tinmith system 2006

example showing an AR user viewing various 3D virtual objects overlaid onto the physical world

user manipulating a 3D virtual object using the gloves

user performing a real-time carving operation to create a model overlaid on top of a physical building

ARQuake game running outdoors, showing virtual monsters overlaid onto the physical world

a tree created using the surface of revolution technique overlaid onto the physical world

Demonstration of the HOG table, showing how an indoor user's hand can be captured and shown to an outdoor user with a wireless network

Rear-view of the current 2006 tinmith system

example showing how the user interface links up to the fingers on the user's gloves
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