tinmith research papers

tinmith project research papers
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This page contains all the research papers which have been written as some part of the Tinmith project or in our work with mobile outdoor augmented reality. They are downloadable as PDF files. Please visit Wayne Piekarski's publication page for a complete list of publications which may not be listed here.

selected publications

I have selected the following papers in this section (also referenced fully below) as our best summaries of the contributions we have made in the area of mobile outdoor augmented reality:

Type Reference
Paper AUIC05 Smith, R., Piekarski, W., and Wigley, G. Hand Tracking For Low Powered Mobile AR User Interfaces. In 6th Australasian User Interface Conference, Newcastle, NSW, Jan 2005.
Poster ISMAR04 Piekarski, W., Smith, R., and Thomas, B. H. Designing Backpacks for High Fidelity Mobile Outdoor Augmented Reality. In 3rd Int'l Symposium on Mixed and Augmented Reality, Arlington, Va, Oct 2004.
Paper ISMAR04 Piekarski, W. and Thomas, B. H. Augmented Reality Working Planes: A Foundation for Action and Construction at a Distance. In 3rd Int'l Symposium on Mixed and Augmented Reality, Arlington, Va, Oct 2004.
PhD Thesis Piekarski, W. Interactive 3D Modelling In Outdoor Augmented Reality Worlds. PhD Thesis, Adelaide, SA, University of South Australia, 2004.
Paper VR2004 Piekarski, W., Avery, B., Thomas, B. H., and Malbezin, P. Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. In IEEE Virtual Reality Conference, Chicago, Il, Mar 2004.
Paper ISMAR03 Piekarski, W. and Thomas, B. H. An Object-Oriented Software Architecture for 3D Mixed Reality Applications. In 2nd Int'l Symposium on Mixed and Augmented Reality, Tokyo, Japan, Oct 2003.
Paper EGVE03 Piekarski, W. and Thomas, B. H. Interactive Augmented Reality Techniques for Construction at a Distance of 3D Geometry. In 7th Int'l Workshop on Immersive Projection Technology / 9th Eurographics Workshop on Virtual Environments, Zurich, Switzerland, May 2003.
Paper ISWC01 Piekarski, W. and Thomas, B. H. Tinmith-Metro: New Outdoor Techniques for Creating City Models with an Augmented Reality Wearable Computer. In 5th Int'l Symposium on Wearable Computers, pp 31-38, Zurich, Switzerland, Oct 2001.
Paper ISWC00 Thomas, B., Close, B., Donoghue, J., Squires, J., De Bondi, P., Morris, M., and Piekarski, W. ARQuake: An Outdoor/Indoor Augmented Reality First Person Application. In 4th Int'l Symposium on Wearable Computers, pp 139-146, Atlanta, Ga, Oct 2000.
Paper IWAR99 Piekarski, W., Gunther, B., and Thomas, B. Integrating Virtual and Augmented Realities in an Outdoor Application. In 2nd Int'l Workshop on Augmented Reality, pp 45-54, San Francisco, Ca, Oct 1999.

 

Type Reference
Paper ISMAR03 Piekarski, W. and Thomas, B. H. An Object-Oriented Software Architecture for 3D Mixed Reality Applications. In 2nd Int'l Symposium on Mixed and Augmented Reality, Tokyo, Japan, Oct 2003.
Paper EGVE03 Piekarski, W. and Thomas, B. H. Interactive Augmented Reality Techniques for Construction at a Distance of 3D Geometry. In Immersive Projection Technology / Eurographics Virtual Environments, Zurich, Switzerland, May 2003.
Demo I3D02 Piekarski, W. and Thomas, B. H. Tinmith - A Mobile Outdoor Augmented Reality Modelling System (Invited Demo). In Symposium on Interactive 3D Graphics, Monterey, Ca, Apr 2003.
Paper LINUX03 Piekarski, W. and Thomas, B. H. ARQuake - Modifications and Hardware for Outdoor Augmented Reality Gaming. In 4th Australian Linux Conference, Perth, Wa, Jan 2003.
Poster ART02 Piekarski, W. and Thomas, B. H. Using ARToolKit for 3D Hand Position Tracking in Mobile Outdoor Environments. In 1st Int'l Augmented Reality Toolkit Workshop, Darmstadt, Germany, Sep 2002.
Paper AUIC02 Piekarski, W. and Thomas, B. H. The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling. In 3rd Australasian User Interfaces Conference, Melbourne, Vic, Jan 2002.
Paper ISWC01 Piekarski, W. and Thomas, B. H. Tinmith-Metro: New Outdoor Techniques for Creating City Models with an Augmented Reality Wearable Computer. In 5th Int'l Symposium on Wearable Computers, pp 31-38, Zurich, Switzerland, Oct 2001.
Paper LINUX01 Piekarski, W. and Thomas, B. H. Tinmith - Augmented Reality With Wearable Computers Running Linux. In 2nd Australian Linux Conference, Sydney, NSW, Jan 2001.
Paper ISWC00 Thomas, B., Close, B., Donoghue, J., Squires, J., De Bondi, P., Morris, M., and Piekarski, W. ARQuake: An Outdoor/Indoor Augmented Reality First Person Application. In 4th Int'l Symposium on Wearable Computers, pp 139-146, Atlanta, Ga, Oct 2000.
Paper IWAR99 Piekarski, W., Gunther, B., and Thomas, B. Integrating Virtual and Augmented Realities in an Outdoor Application. In 2nd Int'l Workshop on Augmented Reality, pp 45-54, San Francisco, Ca, Oct 1999.

publications

The paper archive can be viewed directly (which may be slightly more up to date). Following is an up to date list of all my publications with information:

Type Reference
Paper AUIC05 Smith, R., Piekarski, W., and Wigley, G. Hand Tracking For Low Powered Mobile AR User Interfaces. In 6th Australasian User Interface Conference, Newcastle, NSW, Jan 2005.
Paper AUIC05 Avery, B., Thomas, B. H., Velikovsky, J., and Piekarski, W. Outdoor Augmented Reality Gaming on Five Dollars a Day. In 6th Australasian User Interface Conference, Newcastle, NSW, Jan 2005.
Poster ISMAR04 Piekarski, W., Smith, R., and Thomas, B. H. Designing Backpacks for High Fidelity Mobile Outdoor Augmented Reality. In 3rd Int'l Symposium on Mixed and Augmented Reality, Arlington, Va, Oct 2004.
Paper ISMAR04 Piekarski, W. and Thomas, B. H. Augmented Reality Working Planes: A Foundation for Action and Construction at a Distance. In 3rd Int'l Symposium on Mixed and Augmented Reality, Arlington, Va, Oct 2004.
Poster ISWC04 Piekarski, W., Smith, R., Wigley, G., Thomas, B., and Kearney, D. Mobile Hand Tracking Using FPGAs for Low Powered Augmented Reality. In 8th Int'l Symposium on Wearable Computers, Arlington, Va, Oct 2004.
PhD Thesis Piekarski, W. Interactive 3D Modelling In Outdoor Augmented Reality Worlds. PhD Thesis, Adelaide, SA, University of South Australia, 2004.
Paper VR2004 Piekarski, W., Avery, B., Thomas, B. H., and Malbezin, P. Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. In IEEE Virtual Reality Conference, Chicago, Il, Mar 2004.
Paper LINUX04 Piekarski, W. Hacking Your Own Virtual Reality For Fun And Profit. In 5th Australian Linux Conference, Adelaide, SA, Jan 2004.
Journal HCI02 Thomas, B. H., Quirchmayr, G., and Piekarski, W. Through Walls Communication for Medical Emergency Services. International Journal of Human Computer Interaction, Vol. 16, No. 3, 2003.
Paper STARS03 Piekarski, W. and Thomas, B. H. Software Architectures for the Development of Interactive Augmented Reality Modelling Applications. In Int'l Workshop on Software Technology for Augmented Reality Systems, Tokyo, Japan, Oct 2003.
Demo ISMAR03 Piekarski, W. and Thomas, B. H. Tinmith - Mobile Outdoor Augmented Reality Modelling Demonstration. In 2nd Int'l Symposium on Mixed and Augmented Reality, Tokyo, Japan, Oct 2003.
Paper ISMAR03 Piekarski, W. and Thomas, B. H. An Object-Oriented Software Architecture for 3D Mixed Reality Applications. In 2nd Int'l Symposium on Mixed and Augmented Reality, Tokyo, Japan, Oct 2003.
Poster ISMAR03 Piekarski, W., Avery, B., Thomas, B. H., and Malbezin, P. Hybrid Indoor and Outdoor Tracking for Mobile 3D Mixed Reality. In 2nd Int'l Symposium on Mixed and Augmented Reality, Tokyo, Japan, Oct 2003.
Paper HCI03 Piekarski, W. and Thomas, B. H. ThumbsUp: Integrated Command and Pointer Interactions for Mobile Outdoor Augmented Reality Systems. In HCI International, Crete, Greece, June 2003.
Paper EGVE03 Piekarski, W. and Thomas, B. H. Interactive Augmented Reality Techniques for Construction at a Distance of 3D Geometry. In 7th Int'l Workshop on Immersive Projection Technology / 9th Eurographics Workshop on Virtual Environments, Zurich, Switzerland, May 2003.
Demo I3D02 Piekarski, W. and Thomas, B. H. Tinmith - A Mobile Outdoor Augmented Reality Modelling System (Invited Demo). In Symposium on Interactive 3D Graphics, Monterey, Ca, Apr 2003.
Paper LINUX03 Piekarski, W. and Thomas, B. H. ARQuake - Modifications and Hardware for Outdoor Augmented Reality Gaming. In 4th Australian Linux Conference, Perth, WA, Jan 2003.
Statement CAMP02 Thomas, B. H. and Piekarski, W. Making Augmented Reality Outdoor Games: Why Is It Hard? In Production Process of 3D Computer Graphics Applications - Structures, Roles, and Tools (SIGGRAPH Campfire), Snowbird, Ut, 2002.
Journal VRRDA02 Thomas, B. H. and Piekarski, W. Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment. Virtual Reality: Research, Development, and Applications, Vol. 6, No. 3, 2002.
Journal PUC02 Thomas, B. H., Close, B., Donoghue, J., Squires, J., De Bondi, P., and Piekarski, W. First Person Indoor/Outdoor Augmented Reality Application: ARQuake. Personal and Ubiquitous Computing, Vol. 6, No. 2, 2002.
Paper IWEC02 Thomas, B. H., Krul, N., Close, B., and Piekarski, W. Usability and Playability Issues for ARQuake. In 1st Int'l Workshop on Entertainment Computing, Tokyo, Japan, May 2002.
Poster ISMAR02 Piekarski, W. and Thomas, B. H. Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features. In Int'l Symposium on Mixed and Augmented Reality, Darmstadt, Germany, Oct 2002.
Poster ART02 Piekarski, W. and Thomas, B. H. Using ARToolKit for 3D Hand Position Tracking in Mobile Outdoor Environments. In 1st Int'l Augmented Reality Toolkit Workshop, Darmstadt, Germany, Sep 2002.
Poster VR02 Piekarski, W. and Thomas, B. H. Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality. In IEEE Virtual Reality Conference, Orlando, Fl, Mar 2002.
Journal ACM02 Piekarski, W. and Thomas, B. H. ARQuake: The Outdoor Augmented Reality Gaming System. ACM Communications, Vol. 45, No. 1, pp 36-38, 2002.
Paper AUIC02 Piekarski, W. and Thomas, B. H. The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling. In 3rd Australasian User Interfaces Conference, Melbourne, Vic, Jan 2002.
Report TR-VR02 Piekarski, W. and Thomas, B. H. Unifying Augmented Reality and Virtual Reality User Interfaces. Technical Report, University of South Australia, Adelaide, SA, Jan 2002
Report TR-ARCH02 Piekarski, W. and Thomas, B. H. Tinmith-evo5 - A Software Architecture for Supporting Research Into Outdoor Augmented Reality Environments. Technical Report, University of South Australia, Adelaide, SA, Report No. CIS-02-001, Jan 2002
Poster ART02 Malbezin, P., Piekarski, W., and Thomas, B. H. Measuring ARToolKit Accuracy in Long Distance Tracking Experiments. In 1st Int'l Augmented Reality Toolkit Workshop, Darmstadt, Germany, Sep 2002.
Poster ISAR01 Piekarski, W. and Thomas, B. H. Tinmith-evo5 - An Architecture for Supporting Mobile Augmented Reality Environments. In 2nd Int'l Symposium on Augmented Reality, pp 177-178, New York, NY, Oct 2001.
Paper ISWC01 Piekarski, W. and Thomas, B. H. Tinmith-Metro: New Outdoor Techniques for Creating City Models with an Augmented Reality Wearable Computer. In 5th Int'l Symposium on Wearable Computers, pp 31-38, Zurich, Switzerland, Oct 2001.
Paper LINUX01 Piekarski, W. and Thomas, B. H. Tinmith - Augmented Reality With Wearable Computers Running Linux. In 2nd Australian Linux Conference, Sydney, NSW, Jan 2001.
Paper ISWC00 Thomas, B., Close, B., Donoghue, J., Squires, J., De Bondi, P., Morris, M., and Piekarski, W. ARQuake: An Outdoor/Indoor Augmented Reality First Person Application. In 4th Int'l Symposium on Wearable Computers, pp 139-146, Atlanta, Ga, Oct 2000.
Paper DCNET99 Thomas, B., Piekarski, W., and Gunther, B. Using Augmented Reality to Visualise Architecture Designs in an Outdoor Environment. In Design Computing on the Net - http://www.arch.usyd.edu.au/kcdc/conferences/dcnet99, Sydney, NSW, Nov 1999.
Paper IWAR99 Piekarski, W., Gunther, B., and Thomas, B. Integrating Virtual and Augmented Realities in an Outdoor Application. In 2nd Int'l Workshop on Augmented Reality, pp 45-54, San Francisco, Ca, Oct 1999.
Paper KES99 Piekarski, W., Thomas, B., Hepworth, D., Gunther, B., and Demczuk, V. An Architecture for Outdoor Wearable Computers to Support Augmented Reality and Multimedia Applications. In 3rd Int'l Conference on Knowledge-Based Intelligent Information Engineering Systems, pp 70-73, Adelaide, SA, Aug 1999.
Paper ACSC99 Piekarski, W., Hepworth, D., Demczuk, V., Thomas, B., and Gunther, B. A Mobile Augmented Reality User Interface for Terrestrial Navigation. In 22nd Australasian Computer Science Conference, pp 122-133, Auckland, NZ, Jan 1999.
Poster ISWC98 Thomas, B. H., Demczuk, V., Piekarski, W., Hepworth, D., and Gunther, B. A Wearable Computer System With Augmented Reality to Support Terrestrial Navigation. In 2nd Int'l Symposium on Wearable Computers, pp 168-171, Pittsburg, Pa, Oct 1998.

 


user performing 3D modelling task outdoors using wireless gloves and tinmith system 2006


example showing an AR user viewing various 3D virtual objects overlaid onto the physical world


user manipulating a 3D virtual object using the gloves


user performing a real-time carving operation to create a model overlaid on top of a physical building


ARQuake game running outdoors, showing virtual monsters overlaid onto the physical world


a tree created using the surface of revolution technique overlaid onto the physical world


Demonstration of the HOG table, showing how an indoor user's hand can be captured and shown to an outdoor user with a wireless network


Rear-view of the current 2006 tinmith system


example showing how the user interface links up to the fingers on the user's gloves

 

 
 
Contact Wayne Piekarski via email wayne AT tinmith.net for more information

Last Updated December 2007